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AI agents decompiled about 80% of a game in 1 month

The team set the agents to compact their context at 42% full, to remove data that is not necessary.

Claimed, not confirmed

A developer used AI agents for 3 months to decompile a first-person shooter game into C++ code. The work used Claude Max and Codex Pro at the same time. In the first month, 4 agents decompiled about 80% of the game. The developer writes that the work is more about how to orchestrate agents than about the game.

This is a brief. We point to the report and do not rewrite it. Read it at the source below.

Sources

  1. 500B Tokens Later: Letting AI Agents Decompile a First-Person Shootermomo5502.com
AI MATTER · NEWS · AI MATTER · NEWS ·11 OCT2026

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